CollisionChecker class
This class is used to check collisions between Entity's and the Dozer
Constructors
Properties
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString(
) → String -
Returns a string representation of this object.
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited
Static Methods
-
circles(
Entity a, Entity b) → bool - Checks if two entities with circle shape overlap or touch by checking the boundaries of both entities
-
recCir(
Entity rectangle, Entity circle) → bool - Checks if two entities with circle and rectangle shape overlap or touch by checking the boundaries of both entities
-
rectangles(
Entity a, Entity b) → bool - Checks if two entities with rectangle shape overlap or touch by checking the boundaries of both entities