LevelView class
This is the View representation of the game itself. It gives the ability to dynamically represent the model Entity's and is rendered several times a second when the level is running.
Constructors
Properties
- hashCode → int
-
The hash code for this object. [...]
read-only, inherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Methods
-
createVisualBar(
) → void -
Create the initial
_visualBar
and append it in the_lane
This is called in LevelController -
render(
) → void -
The method will change the DOM-Tree according to the
_lane
content -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed. [...]
inherited
-
toString(
) → String -
Returns a string representation of this object.
inherited
Operators
-
operator ==(
dynamic other) → bool -
The equality operator. [...]
inherited