LevelView class

This is the View representation of the game itself. It gives the ability to dynamically represent the model Entity's and is rendered several times a second when the level is running.

Constructors

LevelView(Level level)
Constructor creates and returns new LevelView with a lane element

Properties

hashCode → int
The hash code for this object. [...]
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

createVisualBar() → void
Create the initial _visualBar and append it in the _lane This is called in LevelController
render() → void
The method will change the DOM-Tree according to the _lane content
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator. [...]
inherited